Tilemancer Dungeon - Demo
ABOUT THIS GAME
Tilemancer dungeon is a minimalist dungeon crawler - card game
where you create & explore your own dungeon by placing down room tiles.
Create your own path
Place tiles in the dungeon, in a card-like manner, to create your own path.
Each tile is a room that must be placed in a sequence so it connect to a previously placed tile.
Each room contains either :
- An enemy
- A lootable chest
- A weapon
- A potion
- A trap
- A piece of equipement
Fight your way through the dungeon
Use your weapons & abilities to make your way through the dungeon.
Set a target for your hero and he will move and fight on his own.
Alternate cleverly between enemies, potions & equipements to survive.
Gather new playable allies
Beat other heroes to free them from the influence of the dungeon.
They will join your team as a new playable hero.
Each hero has his own abilities & his own way to navigate through the dungeon.
The Knight
Brave and strong.
Armed with his mighty sword and his sturdy shield, he will face his enemies head on.
The Berzerker
A big axe and a bad temper.
He build up rage that makes him hit harder the more he fight.
The Wizard
Old and wise.
He can draw in his mana to cast powerfull fireballs.
The Rogue
Sneaky and light-footed.
He can avoid traps, sneak on enemies and lure them into traps.
Gear up
Gather equipement in the dungeon or spend your hard earns coins to upgrade your damages & health.
Claim the dungeon and become the next Tilemancer !
Status | In development |
Platforms | HTML5 |
Rating | Rated 5.0 out of 5 stars (1 total ratings) |
Author | Szym |
Genre | Card Game, Puzzle, Role Playing |
Made with | Unity |
Tags | 2D, Casual, Dungeon Crawler, Fantasy, Medieval, Roguelike, Singleplayer |
Average session | About a half-hour |
Languages | English, French |
Inputs | Keyboard, Mouse |
Links | Steam |
Comments
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So funny and addictive! Congrats
Thanks :)
I loved the game!!! The characters seem a bit small, and the stats are somewhat hard to read. Controlling the camera with the right button and the character with the left button caused me confusion, and I often clicked the wrong one by mistake. Maybe you could move both the camera and the character with the same click—one with a double click and the other with a drag. I also recommend that the in-game UI does not scale with the zoom. Very good game, regards <3
Thanks for the feedbacks ! <3